死亡骑士 DeathKnight Blood Bloodworms(Tier7)nowgivesyoua4/8/12%chanceonhittospawn2-4Bloodworms.(Previ...

死亡骑士

DeathKnight

Blood

Bloodworms(Tier7)nowgivesyoua4/8/12%chanceonhittospawn2-4Bloodworms.(Previouslywas20/40/60%chanceonDeathStriketospawn1/1-3/3-5Bloodworms)

鲜血

血尸虫(第七层)现在有4/8/12%的几率产生2~4条血尸虫(之前是20/40/60%的几率在死亡打击之后产生1/1-3/3-5条血尸虫)

SuddenDoom(Tier8)lasts15secnow.(Previously10)

突发厄运现在持续15秒(之前持续10秒)

Frost

ImprovedIcyTouch(Tier1)changedtomakeyourFrostFeverreducemelee,rangedandcastingspeedbyanadditional2%.(Previouslywas1%)

冰霜

强化冰冷触摸(第一层)使你的霜疫降低近战,远程,施法速度提高2%(之前是1%)

IcyTalons(Tier3)changedtoaffecttargetsafflictedbyFrostFever.(PreviouslyaffectedtargetsafflictedbyIcyTouchonly)

冰冷之爪(第三层)现在可以被霜疫影响(之前只能被冰冷触摸影响)

Lichborne(Tier3)reducedto10sec.(Previouslywas30sec)

尸化(第四层)改为持续10秒(之前持续30秒)

RunicPowerMastery(Tier4)Scalingrunicpowerabilitiesbehaveasifyouhadanadditional20%runicpower.(Previouslywas2%)

符文能量掌握(第四层)转换符文能量的技能会计算额外20%的符文能量(之前是2%)

FrigidDeathplate(Tier5)changedto:Enemieswhohityouinmeleehavea30/60/100%chancetobecomeunsettled,decreasingtheirchancetohitfor5%forthenext12sec.

严寒邪铠(第五层)改为:物理攻击命中你的敌人有30/60/100%的几率使他们变得不稳定,接下来的12秒内命中率下降5%

Aneurysm(Tier7)Removed

致癌(第七层)该天赋移除

EndlessWinter(Tier7)isnowa2pointtalentandYourChainsofIcehasa50/100%chancetocauseFrostFeverandthecostofyourMindFreezeisreducedto20/0runicpower.

无尽寒冬(第七层)该天赋现在需要2点天赋点数,你的冰链术有50%/100%的几率发动霜疫,并且你的思维冻结技能消耗的符文之力减少20/0点(??)

Acclimation(Tier9)nowaffectsthewholeraid.

魔法适应(第九层)现在影响全团

Unholy

Virulence(Tier2)andMorbidity(Tier1)haveswappedspotsinthetalenttree.

邪恶

恶毒(第二层)和病态(第一层)互换位置

Blood-CakedBlade(Tier4)reducedto50%weapondamagetimesthenumberofyourdiseasesonthetarget.(Previouslywas60%)

血染之刃(第四层)改为目标身上每一个疾病效果会提高50%武器伤害(之前是60%)

Desecration(Tier7)increasedto7yardsaroundthetarget.(Previouslywas2yards)

亵渎(第七层)影响范围改为7码(之前是2码)

NightoftheDead(Tier8)reducesthecooldownofArmyoftheDeadby30secnow.(Previously1min)

ScourgeStrike(Tier9)damageslightlyincreased

天灾打击(第九层)伤害得到了些许提升

德鲁伊

Druid

Feral

SavageRoarnowincreasesattackpowerby35%insteadof25%.

野性

野性咆哮增加攻击强度从25%提升为35%

法师

Mage

Arcane

TormenttheWeak(Tier4)increasesalldamagecausedtoensnaredtargetsby2/4/6%.(Previouslyworkedonlyonslowedtargets)

Frost

FingersofFrost(Tier8)nowtreatsallFrostspellscastonthetargetasiftheywerefrozen,howeverthedurationhasbeenchangedto4seconds.(Previouslydurationwas10seconds,andonlyworkedonthefirst2frostspells)

奥术

折磨(第四层)所有被减速影响的目标受到的伤害提升2/4/6%(之前只影响被SLOW的目标)(个人认为这应该只是一个名词修改,SLOW容易被误认为是奥术天赋减速术)

冰霜

冰霜之指(第八层)你对目标的施放的冰霜法术视为目标冻结,但持续时间改为4秒.(原来是10秒内下2个你的冰霜法术视目标为冰冻)

术士

Warlock

Affliction

ImprovedFelhunter(Tier6)changedsothatyourFelhuntergainsmanaequalto100/200%ofthedamagedonebyit'sShadowBiteability.(Previously50/100%)

DarkPact(Tier7)returns200%ofyourpet'sdrainedmana.(Previously100%)

Haunt(Tier11)increasesalldamagedonebyDoT'sby20%whilethetargetisafflictedwithHaunt.

Destruction

FireandBrimstone(Tier10)hasbeenchangedtoNYI(NotYetImplemented)

痛苦

强化地狱猎犬(第六层)地狱猎犬从它的暗影撕咬技能获得的法力值改为100/200%(之前是50/100%)

黑暗契约能获得200%从宠物身上抽取的魔法(之前是100%)

恶鬼附体(第十一层)当目标被恶鬼缠身影响时,受到的所有DOT伤害提高20%

毁灭

无尽烈焰(第十一层)此天赋改为未执行天赋

牧师

Priest

[猎人]3.0.1.8788补丁职业改动`更新猎人圣骑士

心灵枯萎得到了一个新图标

猎人

Hunters

AnimalHandler(BeastMastery):Nolongerincreasesspeedwhilemounted,butnow

reducesthecooldownofyourMaster'sCallabilityby5/10sec.

BeastialSwiftnessisnowapettalenttreetalent,andhasbeenremovedfromtheBeast

MasteryHuntertree.

NewTalentAspectMastery(BeastMastery)

Pathfinding(BeastMastery):Nowalsoincreasesthemovementspeedwhilemountedby

5/10%.

SpiritBond(BeastMastery):Alsoincreaseshealingdonetoyouandyourpetby5/10%.

驭兽者:不再增加坐骑移动速度,现在降低主人的召唤技能冷却时间5/10秒。

野兽迅捷:现在是宠物天赋并且从野兽掌握天赋树中移除。

新天赋:守护掌握(野兽掌握系)

寻路(野兽掌握系):现在也提高坐骑移动速度5/10%

灵魂联结(野兽掌握系):现在也提高对你和你的宠物造成的治疗效果5/10%

圣骑士

Paladin

Stoicism(Protection)movedtotier2,nowreducesdurationofStuneffectsby

10/20/30%andreduceschanceyourspellswillberesistedby10/20/30%.

淡泊(防护系):改为第二层天赋,现在减少昏迷持续时间10/20/30%,并前减少你法术被抵抗的几率10/20/30%。

其他职业改动还未发现